Sega shinobi ps27/29/2023 ![]() Home console ports were generally well received, probably because they toned back the quarter gobbling difficulty by altering mechanics, such as giving Joe a health bar. The game was designed to be easy to grasp and enjoy, with jumping, melee and shuriken attacks, and Ninjutsu moves being mapped to three buttons and a joystick on the arcade cabinet. Interestingly, the original Shinobi game never made it to the Genesis console, since it wasn’t quite a thing at the time, making it to the little remembered Sega Master System a year later and then to basically everything else, including the NES by the end of 1989. Yeah, game narratives were fun back in the late 80’s. Largely featuring Joe Musashi, the titular Shinobi, who has to match strengths against the Ninja Crime Syndicate Zeed to prevent them from reverting Japan to a civil war torn nation. The series has roots all the way back to an arcade side-scroller in 1987, before the console wars of Genesis and SNES were so much as a whisper on the playground and during a time when Sega was a large player in arcades. Sonic may have had the spotlight and Alex Kidd held a special place as the original, but always in the shadows was Shinobi. The too cool for school blue blur rocketed Sega and the Genesis to the top of the world for several years, but his success makes it easy to forget the many other premo series that Sega had in their stable back in their prime. Back before Tide Pods were the cool way to rebel against your parents, we all had that rude, crude speed dude, Sonic the Hedgehog.
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